Silent but Deadly
Silent But Deadly
Submission for Godot Wild Jam #82
Theme: "Unseen"
Wildcard (1/3): 💥 Explosion
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Overview
Silent But Deadly is a tense, flatulence management game made for Godot Wild Jam #82. You play as a poor lad who must navigate the perils of the mall, trying to stay unnoticed and unseen while internal pressure in their bowels is building. Better watch your nose kid.
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Controls
- W / A / S / D – Move your character
- Space (tap) – Light relief — small bowel bar reduction, releases a small gas cloud
- Space (hold) – Heavy relief — larger potential reduction, louder gas cloud (riskier!)
- E – Quick Time Event (Bowel Movement!) — steel your guts and stop the bowel surge for a brief moment
- Left Click + 4 Keys – If an innocent mall civilian catches a scent, hold left click while also holding 4 prompted keys to act innocent, but don't take too long!
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Game Mechanics
- 🟨 Bowel Bar – Keep it under 100%—or suffer the consequences.
- 💨 Gas Clouds – Visible and smellable—watch out for nearby NPCs
- 👃 NPC Reactions – If they detect your emissions, you’ll have to act innocent!
- ⌨️ Typing Defense – Convince them it wasn't you! Stand still while holding left click and 4 random keys
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Hello, this is our team's first ever try at making a game using the Godot Engine! It was a really fun experience and we all learned a lot working on this together for Godot Wild Jam #82. Thanks for checking our game out! Credits to: Josh Turk, Maya Hiatt, Chris Malilay, and John Ngo
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